Published on March 16, 2025 by Old Man Murphy

In a future not too far away, one Artificial Intelligence has prevailed over all other AIs and their governments. Society has migrated to a permanently integrated reality connected to a single neural network that continuously optimizes people’s experiences by processing personal data.

Nathan, an outsider still refusing to comply with the new system, makes a living off the grid as a smuggler of modded hardware and cracked software. Geared with his custom headset, he is among the few that can still switch AVR off and see reality for what truly is.

He shares an apartment in the city with his girlfriend Jay, a talented AVR graffiti writer whose drones have been bit-spraying techno-color all over the augmented space in the city.

Waking up one morning, Nathan discovers that Jay disappeared overnight, but not before leaving a cryptic message on their bathroom mirror.

Having accidentally broken his custom headset, Nathan is now disconnected and determined to find out what happened to Jay, but he soon finds himself tangled up in an unexpected journey involving Jay’s hacker group and a guild of AVR technomancers.

Travelling around the world, he’ll have to deal with hardware graveyards, digital archeology, tribes of cryptoshamans, and virtual reality debauchery.


The story was well written, some of the later portions of this journey felt a bit rushed though. Maybe it was just how drunk I got on March 15th (FINAL SESSION), but the first two sessions had their own medium-paced tempo, where the last session tried to cram as much into it as possible to wrap the story up. My only real complaint about this game was how the main character, Nathan, would exit out of conversations. The line of dialog just didn’t seem organic, especially when exiting out of a conversation with his girlfriend that he spent over half of the game searching for (eg: “Stay in touch. Talk later”). Some of the back and forth was a bit annoying as well. Nathan would get so far into a location, only to be forced to return to HQ to get an item he could have picked up a while ago. Other than those two things, overall the game was decent. I was able to acquire all 33 achievements, 3 of them optional.

If you are interested in purchasing VIRTUAVERSE, you can get it on STEAM for $14.99

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