Ever Since Grim Fandango was released in 1998, I’ve always wanted to play it. I heard SO many good things about it. 3D animation was slowly becoming the norm in all video games, and the only other experience I had at the time with 3D in video games was Final Fantasy 7. But, alas, it wasn’t meant to be, and soon the game had been forgotten.
Enter GRIM FANDANGO REMASTERED!
I must not have been paying attention, because I missed its release. I figured, I’m not gonna miss this chance, and I snatched up off of Steam as soon as I could. Fast Forward a few more years and I finally found the time to dust it off and play it. After all the longing and waiting to play this game – it was fun. My only complaint is that I wasn’t aware of all the available controls until I was already far into the game, and by that time, I had already wasted so much time walking, when I could have run, and going through my inventory one item at a time when I could have just scrolled through them.
The story of Grim Fandango follows Manny Calavera, a has-been travel agent who helps the dead move on to the afterlife. The only problem is that he hasn’t had a decent client in ages, and he quickly finds out why. His boss and coworker are partnered up with big time crime boss, Hector LeMans, who’s stealing all the good clients AND their passes to the afterlife in order to buy himself into Heaven. Manny finally scores a lead and tries to help his new client Mercedes “Meche” Colomar and discovers her perfect record has been wiped clean. While investigating her account, she disappears, and Manny spends the next four years tracking her down, while at the same time, taking down Hector’s plan and making sure he just pushes up the daisies – literally.
The story and art direction are fabulous for how old they are, and the game itself won critical acclaim for its direction and won several awards for PC Gamer’s and IGN’s “Adventure Game of The Year” and GameSpot’s Best of E3 1998.
If you are interested in buying Grim Fandango, you can do so on Steam for $14.99